GameSetandMatch II
»Game Set and Match II«

On Computer Games, Advanced Geometries and Digital Technologies 

Editors: Kas Oosterhuis, Lukas Feireiss; Layout: Minke Themans; Release: April 2006; Format: 24 x 17 cm; Feature: 616 pp, full color and hardcover; Publisher: Episode Publishers, Rotterdam

This publication brings together the manifold, international and interdisciplinary contributions to the 'GameSetandMatch II Conference - The Architecture Co-Laboratory' at the Faculty of Architecture of the Delft University of Technology, the Netherlands. The book addresses contemporary and future changes within and across the boundaries of digitally driven architectural and design practices. The notion of architecture as a co-laboratory accentuates this strong devotion to experimentation and collaboration. In so doing it offers a kaleidoscopic view of, rather than a defined perspective on current developments in the digital design domain.GameSetandMatch II includes contributions from Robert Aish, Ole Bouman, Raoul Bunschoten, Bernard Cache, Jan Edler and Tim Edler, Georg Flachbart, John Frazer, Mark Goulthorpe, Branko Kolarevic, Anne Nigten, Marcos Novak, Kas Oosterhuis, Antonino Saggio, Katie Salen, Norbert Streitz, Tom Verebes, Peter Weibel and many more.

www.episode-publishers.nl
GameSetandMatch IIGameSetandMatch IIGameSetandMatch II